Thesis project created with the support of Socialfare, Center for Social Innovation in Turin.
To get to know better the stakeholders of the innovation ecosystem were conducted interviews with Startuppers, Social Innovation Designers, Referents of school projects, creators of social projects and mentors.
The problems that emerged are: the presence of a difficult language for those facing for the first time; little work methodologies applied within the social sphere that cause a poor effectiveness; lack of heterogeneous professional figures such as designers, architects, psychologists.
Slab is the result of a long process of User Research and the involvement of young social innovators throughout the creation.
The interface was tested through two different prototypes, the first paper and the second digital.
The digital tool is designed to help innovators tackle social problems and develop possible solutions.
The path within the tool is guided, taking advantage of the Guided Mastery method, used in psychology, which allows inexperienced users to reach an objective effectively through a small step.
Users can freely interact with post-it notes by creating new ones or deleting existing ones. To facilitate the use of the tool there are some post-it notes with some examples of context.
The tool places itself directly with the user through some questions. Each question is useful to better understand the social challenge faced.
Once the analysis of the problem and the impact is concluded, the user has an overall view and can devise possible solutions. Thanks to a method to generate ideas the user can explore different points of view.
At the end of the course, the tool will offer offline opportunities to explore the theme as conferences and events, or opportunities to learn new methods such as workshops and courses. The proposed opportunities are shown based on the texts inserted in the post-it notes and processed through a Deep Learning algorithm.
This project was created with the support of Roberta Destefanis and Andrea Pinchi. Thanks to all the people involved in this process.